This course provides students with the ability to design and develop augmented reality (AR) applications. Students will learn the essences in AR as well as various approaches to designing and programming AR apps using the latest technologies, including image/object/face/body recognition.
This course aims to help students establish the ability to understand the purpose, strengths and limitations of artificial intelligence in order to design smart applications for everyday use. Issues such as ethics, bias, accountability, and privacy in these applications are also discussed.
This course introduces students to the building blocks of creative coding within the visual and media environment (Unity, P5.js). Students will learn programming fundamentals that translate in virtually all programming platforms.
Students will learn to conceptualize, design, and develop a mobile application. It covers various approaches to the development of mobile software applications using current development environments, frameworks, and programming paradigms. Currently flutter is taught in this course.
Sam Gonzalez and Yvonne Tsu (2020)
This project uses AR to teach children the sound of different instruments. The track is played when a physical card of that instrument is presented. Watch the demo video for details.
Robert Silverberg, Hal Milenkovic, Yuan Fang, Ishan Outram, Ryan Wong (2019)
A fun Magic Leap game in which the player saves the coral by collecting and recycling the trash before it hits the coral.
Casey O'Brien, Nidhi Kalaria, Custavo Soriano (2021)
A third-person puzzle-platformer game developed by 3 MFA students. You can download the game and play it to help Alice find her way around the Wonderland from this link: https://caseroos.itch.io/alice-escape-room.
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